Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source. The Lumberyard team aspires to help game developers create the highest quality games, engage massive communities of fans, and connect their games to the vast compute and storage of the cloud.
We’re just getting started with Lumberyard. We have an excellent team with long tenure building some of the industry’s most respected games, but we are still growing fast and have many positions left to fill. We’re looking for pioneers who can imagine and deliver world-class technology for tomorrow’s most celebrated games. We’re looking for the best people in the industry to join our team of veterans. If you’re excited about the opportunity to invent and build with the entire sandbox of Amazon’s ecosystem, including AWS and Twitch, we want to talk to you.
As an engineer on our core engine team, you will collaborate with artists, platform partners, and other engineers to chart our technology roadmap and deliver on it. Your ambition is to empower content creators and developers to deliver the revolutionary next generation of real-time interactive experiences. You are capable both of solving difficult, low level performance, device, rendering, and platform problems, as well as inventing high level solutions to entirely new classes of problems in uncharted technology waters.
As a Sr. Mobile Graphics Engineer on our core engine team, you will collaborate with our game teams to deliver cutting-edge engine technology on mobile platforms:
· Be responsible for designing, implementing, and maintaining engine level graphics technology on Android and iOS platforms.
· Research cutting edge rendering techniques and algorithms, and drive practical adoption and implementation of them on the team.
· Drive design and architecture decisions that result in strong balance of performance, flexibility, and maintainability.
· Write a lot of high performance, highly maintainable code that can scale to varied device specs.
. Optimize graphics performance on mobile devices with hardware constraints.